A Lone Wolf for 2014

In the mid 80s, I started playing Dungeons & Dragons. Back then, the killer graphics and kick ass stories were all in my imagination and I would drag my brother and a couple of neighborhood friends through dungeon crawls and many a monster mash. I would read the Dungeon and the Dragon magazines and was very into Tolkein and other fantasy novelists, including David Eddings and Piers Anthony. Then there was a wonderful addition to the fantasy genre that hooked me – Joe Dever's Lone Wolf series.

The Lone Wolf series was a great mix of story and gaming called choose your own adventure. In the story you controlled Lone Wolf, a Kai initiate and later a Kai Master and battled bad guys. It was a cool concept and one that I think helped a lot of kids gain an appreciation for reading.

Flash forward to 2014, and Lone Wolf is on the iPad. You are still given a good story and get to choose your adventure, but now there is interactive graphics and turn based fighting. I just picked up the game from iTunes and played through the first battle – it's not easy. I am totally transported back to those days of Ronald Reagan vs the Soviet Union and text based adventures. The app is broken into chapters, and I'll let you know what my thoughts are as I get through each one.

So far, it's been fun, but be warned – if you don't like reading, this is not for you. While the combat is interactive, the story involves a lot of reading to set the scene and develop the world of Lone Wolf.

September Featured Link

Today I found a link through another blog to Kurn's Corner. She has a good post about the privacy controls or lack of privacy controls that Blizzard offers after all these years. I totally agree with her about the problems of not having control over your social footprint and am surprised that Blizzard has not corrected this issue – it's been 10 years, time to get this right.

 

#LoneWolf #DungeonsAndDragons #Blizzard #WoW #iPad #iPhone #MobileGaming